Google Blogoscoped

Wednesday, October 13, 2004

Theory of Fun for Game Design (Book)

Cory Doctorow tells the soon-to-be-published book Theory of Fun for Game Design (by Raph Koster, creative lead of Ultima Online) is a sort of Understanding Comics (one of my all-time favorites) for the game genre. Sounds interesting.

Advertisement

 
Blog  |  Forum     more >> Archive | Feed | Google's blogs | About
Advertisement

 

This site unofficially covers Google™ and more with some rights reserved. Join our forum!