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Apple developing Flash alternative

Juha-Matti Laurio [PersonRank 10]

Monday, May 10, 2010
9 years ago2,639 views

Source:

appleinsider.com/articles/10/0 ...

Ionut Alex. Chitu [PersonRank 10]

9 years ago #

It's only a JavaScript library, not necessarily a Flash alternative. It's a tool that makes it easier to develop using HTML/JavaScript/CSS, just like YUI, jQuery or Google's Closure Library.

Juha-Matti Laurio [PersonRank 10]

9 years ago #

You are right.

From th article:

"Apple introduced Gianduia last summer at WOWODC (World of WebObjects Developer Conference), an independent event scheduled near the company's own WWDC event in June. It is likely that more information will surface at this year's WOWODC and WWDC events.

Gianduia, named after an Italian hazelnut chocolate, is "essentially is browser-side Cocoa (including CoreData) + WebObjects, written in JavaScript by non-js-haters," according to a tweet by developer Jonathan "Wolf" Rentzsch. "Jaw dropped."
...."

ianf [PersonRank 10]

9 years ago #

Not quite right. This seems to be far more than Cocoa-flavor JS library. Judging by the extent of it, Apple is slowly introducing components for an HTML5- (or is it WebKit-?) native Rich Internet Application framework that, unlike the others', will neither require nor depend on any third-party runtime extension. Since nothing has so far officially been announced, it is impossible to determine the exact scope of Apple's intentions, and not even such a sharp and well-informed analyst as Daniel Eran Dilger (author of previously quoted and the following article) can bring himself to spell it out in forms other than conditional:

"[...] It is possible [Apple] will unveil a unified new strategy for developing rich web applications entirely using web standards (and avoiding the need for proprietary plugin add ons like Adobe Flash and Microsoft Silverlight), and could even release a new development tool (or expand upon its existing DashCode) in order to provide web developers with the ability to quickly and efficiently create mobile web apps that support touch, Apple's Human Interface Guidelines for its mobile devices, and users' expected behaviors. […]"

appleinsider.com/articles/10/0 ...

That said, it seems fairly certain to me Apple has no option but to go the whole "Flash-Be-Gone-hog" and make damn sure that its sizable investment in the open source WebKit browser, on which they now depend, won't get bypassed in the mobile front-end wars to come. A preview of the coming distractions:
youtube.com/v/I4HRqHjLtZY

HTML5 demos from the first article:
craftymind.com/2010/04/20/blow ...

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